EDIT: this doesn't apply to Weapon and Outfit workshops, of course. Enemy spawning, from what I can tell, is related to the level of the room more basic rooms lead to weaker enemies (this seems to work all the way up to radscorpions), so you can dispatch them a little easier. By doing so, you give yourself time to think ahead on rooms and their distribution, and you can outfit people with decent weaponry you find/craft before the real outside threats start appearing, which, on a non-Survival game, should be around 50~60 dwellers.Ģ) I advise against upgrading rooms (except for the Vault Door, which will give you more reaction time to prepare for attacks until you've enough people that you can spare two to stand watch). Posting Spoilers: (/spoiler)ġ) Raise your population slowly. Vague or clickbait titled posts will be removedĦ) All posts and comments, in end, come down to moderator discretion. No hacking discussion whatsoever.ĥ) Please use appropriate titles. Intentional spoilers will result in a ban. Titles and comments containing spoilers may be removed without notice. We are not /r/gaming.Ĥ) Use and abuse spoiler tags when applicable. It's currently now available for android, ios and even PC.ġ) Posts must be directly related to Fallout: Shelter.Ģ) Image macros / Memes are not permitted as posts.ģ) Unnecessary flaming, personal attacks, etc will be removed. The main objective is to expand your vault to gather resources, knowledge. What's Fallout Shelter?įallout Shelter is a mobile game where you create and manage your own vault as a overseer at Vault-Tec. Your number one place for all things Fallout: Shelter.
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